Award


2016

February "Be My Princess2" won the excellent software award at the "GREE Platform Award 2015".

2015

March "Be My Princess2" won the excellent software award at the "GREE Platform Award 2014".

2014

February "Be My Princess for GREE" won the excellent software award at the "GREE Platform Award 2013".

2013

October Awarded and ranked 31th (domestic) in The 8th Japan Technology Fast 50, the technology company growth rate ranking.
July "Be My Princess for GREE" won the first prize for romantic simulation games at the "GREE Platform Award - The first half of 2013 - ".
March "Be My Princess for GREE" won the first prize for romantic simulation games at the "GREE Platform Award 2012 ".

2012

October Awarded and ranked 28th (domestic) in The 7th Japan Technology Fast 50, the technology company growth rate ranking.
August "Be My Princess for GREE" won the first prize for romantic simulation games at the "GREE Platform Award - The first half of 2012 - ".
March "Be My Princess for GREE" won the first prize for romantic simulation games at the "GREE Platform Award 2011 ".

2011

October Awarded and ranked 42nd in The 9th Japan Technology Fast 50 (awarded for the fifth consecutive year).
August "Celebrity Darling for GREE" won the first prize for romantic simulation games at the "GREE Platform Award - The first half of 2011 - ".
February "Romantic High School Rumble for GREE" wins excellent software award in the "GREE Platform Award 2010".

2010

November Awarded and ranked 23th (domestic) in The 7th Japan Technology Fast 50, the technology company growth rate ranking.
February "Koibito ha doukyonin" wins both the freshman award and the most outstanding award in the judges category of the "iMode de Asobo (Let's play on the iMode!) The First Site Award".

2009

October Awarded and ranked 31st (domestic) in The 7th Japan Technology Fast 50, the technology company growth rate ranking.

2008

October Awarded and ranked 43rd (domestic) in The 6th Japan Technology Fast 50, the technology company growth rate ranking.

2007

October Awarded and ranked 41st (domestic) in The 5th Japan Technology Fast 50, the technology company growth rate ranking.

2006

October Awarded and ranked 16th (domestic) in The 4th Japan Technology Fast 50, the technology company growth rate ranking.

2000

June "Battle Tokyo 23", the world’s first mobile multi-player match game wins the MCF special award.

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